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Alcuni esempi di carte:1000 Blank White Cards
1000 Blank White Cards is a highly creative party game in which you create memories you can take away with you each time you play it. All you need are 3 or more people, some index cards, and some pens. Basically, it is a nomic game in which you create cards as you play the game. The object of the game is to have the most points when you run out of cards.
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Multi's Explanation
If you haven't played the game before, you'll need to have 60 blank index cards for 3 or 4 players. Any more players and you'll need 80. The number of cards usually determines the length of the game, and the game gets bogged down with over 6 players.
If you've played before you'll need 20 of the cards you created last time you played and 40 blanks for 3-4 players. Otherwise you'll need 25 old cards and 55 blanks for 5-6 players.
Before the game begins, you'll need to pass out 6 cards to everyone if you have an odd number of players, and 5 to everyone it the number is even. All players create cards out of their index cards and shuffle them back into the deck (I'll cover how to create a card later). Then the game begins.
Once the deck is shuffled each player is dealt a 5 card hand (the deck has pre-made cards and blank ones). The person on the left of the dealer starts and turns go clockwise. To take a turn, a player draws a card from the deck and then plays a card (or passes). The played card is used and then discarded unless the card has instructions that need it stays on the table. Once a card is discarded, it is gone. It's effects don't work anymore. Cards in the deck also don't work until they are drawn (yes you can work in somebodies hand).
If a player has a blank card, they may write on it at anytime. They can't rewrite or add to existing cards. In the event that someone creates a card that must be played immediately, or can be played at any time--that card overrides any cards and you must follow that cards instruction before any others (unless someone else plays a card ontop of that).
Play stops (but the game isn't over) when someone needs to draw a card and there are none left. When this happens, count up the score (preferably tallied on a notepad) and determine the winner--and count the total points (example: 500 points + 3rd ryche points + 50 experience points + 2 mana = 552 + 3rd ryche?). Once the winner is determined, set out all of the cards so that everyone can see. Going in turn order, each person picks a card to keep until each person has 5 cards. The author of the most cards picked also wins! Players keep their 5 cards and the rest are either thrown away or kept for later games. Of course, the ultimate goal, like the name of the game suggests, is to collect 1000 of the 1KBWC cards. All I can say is, good luck!
Multi's Card Creation Guide
Here are some simple guidelines for creating cards:
-Make a title for the card
-Draw a picture (it doesn't matter how good an artist you are, we all end up drawing doodles and stick figures in the end anyways).
-Finally, write the instructions on the card. This can be: "I get 100 points!", or "Skip your turn", or "Dance like a chicken," or even, "Your name has been changed to Vegeta. -100 points to you or anyone who calls you anything else."
-Cards cannot say "I win", or "you lose". Also, cards can't take cards from the deck (if you need more cards, you have to pass after your draw). On top of that, cards can only take one card from another player's hand (you can't just take other players cards). You can't give yourself more turns, or skip more than one person's turn. Finally, cards can't affect who can write, or how people can write cards.
-Cards can only do one thing each (cards can't gain points, skip Joe's turn, and make Joe discard his favorite card all at once).
-I suggest you set a limit to the number of points players can gain or lose in one card per turn (I use 100 as a max).
Beyond that, anything is possible (at least as far as I know)!
Unlimited Version! *NEW*
I have recently devised a new version of 1KBWC. I call it 1KBWC Unlimited. This version is for games that will last a long time, where players can come back to it later, and where not all players will be there everytime the game is resumed.
Here's how it works: You need a sheet of paper for this one, and a lot more index cards.
-Any players may join at any time in this game by writing their name on a sheet of paper and drawing 5 cards. You'll keep track of your points on the paper, and also put your cards on it.
-Not all players need to be present to play, but you do need at least 3 (preferably 4) to play at any given time. Basically, if a player isn't there, the cards can't affect them. If a player isn't there, their cards don't affect anyone while absent.
-The game is over when the game host says it is, and it doesn't end when the deck runs out.


