La ricerca ha trovato 79 risultati

da Chuca
26/10/2010, 0:37
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

So enjoy... XDDD
da Chuca
22/10/2010, 22:36
Forum: Discussioni Generali
Argomento: Mutant Online v3 (Italian first snapshot)
Risposte: 8
Visite : 219

Re: Mutant Online v3 (Italian first snapshot)

Thanks to you and the whole translator team, Paizo.

I know is a hard job.
da Chuca
22/10/2010, 18:43
Forum: Discussioni Generali
Argomento: Mutant Online v3 (Italian first snapshot)
Risposte: 8
Visite : 219

Re: Mutant Online v3 (Italian first snapshot)

Hi all.

We are programming right now the civilization mod, and the natural disaster mod is about to be finished.
Up to now, current extra features are:
- Login and overview redesigned.
- Civilian builndings and researches.
- Daily events (as a lottery, players can spend Power to see "what it ...
da Chuca
18/10/2010, 15:38
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi Paizo.

I think this "pretty" ship is the hidden ID 214, it must be disabled. Please don't build it, I'll fix it this afternoon and delete all these "Ship 214" from any user.

Best regards.
da Chuca
15/10/2010, 13:13
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi Paizo.

I know it, user was registered through Facebook connector. We must to fix it to ask for Corporation on register form. I sent him a PM asking for the desired Corporation with no answer.

Thanks and best regards.
da Chuca
14/10/2010, 16:30
Forum: Discussioni Generali
Argomento: Eh... gli spagnoli: PORTAL
Risposte: 16
Visite : 363

Re: Eh... gli spagnoli: PORTAL

Hi Caffeinomane.

As said by Aaron, "Portal is developed using Game Maker software. It works under its own programming language, GML (Game Maker Language) a mix of C, Delphi and Pascal".

Game Maker has a Mac version, so I think Portal could be ported, instead of using a virtual machine or any other ...
da Chuca
14/10/2010, 8:32
Forum: Discussioni Generali
Argomento: Eh... gli spagnoli: PORTAL
Risposte: 16
Visite : 363

Re: Eh... gli spagnoli: PORTAL

Don't know, Caffeinomane. I'll ask Aaron.
da Chuca
13/10/2010, 22:32
Forum: Discussioni Generali
Argomento: Eh... gli spagnoli: PORTAL
Risposte: 16
Visite : 363

Re: Eh... gli spagnoli: PORTAL

Nice to see Halakay and all other guys involved in these projects.

I'm sure Aaron will do a wonderful job.

Best regards.
da Chuca
12/10/2010, 11:49
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

About Expedition Techniques.

The total amount of avaiable expedition slots is equal to the square root of the Expedition Techniques. So:

Level 1: 1 slot.
Level 4: 2 slots.
Level 9: 3 slots.
Level 16: 4 slots...

Also, the level increase the total hours you could be surrounding the Coord 16 sectors ...
da Chuca
12/10/2010, 0:08
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi Lucal.

Well, all is possible, but I think is easier to watch Overview or Domains page to check the avaiable fields than inserting few code lines and queries that could slow a bit the system (and taking me some precious time I want to set into design stuff and bug recoding).
Also I have a lot of ...
da Chuca
11/10/2010, 21:34
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi Paizo.

Remember you need 1 free field to build the perimeter extension.

Best regards.
da Chuca
06/10/2010, 11:23
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi.

All the bugs and features you're talking about came from the original core development (bad german to english google translation, expedition messages, debris and observation stations generation...) and, as far as I saw it, I think almost all will be fixed on v3.

Party time, Davide? You smashed ...
da Chuca
05/10/2010, 20:03
Forum: Discussioni Generali
Argomento: Mutant Online v3 (Italian first snapshot)
Risposte: 8
Visite : 219

Mutant Online v3 (Italian first snapshot)

Hi all.

Here's the first italian MOv3 pic of the Login page. Hope you enjoy it!

Immagine

Click on image to enlarge it.

Best regards.
da Chuca
04/10/2010, 22:56
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

And Mutant Online, now Facebook-connected! :shock:

Keep on growing!
da Chuca
04/10/2010, 16:03
Forum: Discussioni Generali
Argomento: Mutantonline: traduzione italiana
Risposte: 25
Visite : 757

Re: Mutantonline: traduzione italiana

Thanks Paizo.

Remeber I told you the troops language file is the hardest to be translate, so you are on the good way.
Great job, guys.

Best regards.
da Chuca
04/10/2010, 15:12
Forum: Discussioni Generali
Argomento: Mutantonline: traduzione italiana
Risposte: 25
Visite : 757

Re: Mutantonline: traduzione italiana

Hi all.

What's up with this stuff? Could you report me an aproximate status of the translation to make myself an idea to merge it with the v3.0 core files?

Thanks a lot.
da Chuca
04/10/2010, 15:09
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi Paizo.

Old expedition system reports used on current Mutant Online version are hard to fix without changing the expeditions core. Changes will be made on v3.0.
I will ask right now on Italian translation thread about the status of the translation, because the core modifications for 3.0 is at 65 ...
da Chuca
01/10/2010, 16:49
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

there was like 10 troops in the queue at all, splitted in 2 branches ie: 2 ch4 and like 6 of another vehicle. So i don't think it was full.
Hi Paizo. I think there's no problem about resources, but the silo capacity. Maybe your silo is full, so you must upgrade it in order to increase de missile ...
da Chuca
01/10/2010, 14:42
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Paizo ha scritto:little one on battle simulator: the title in the rightmost table is 'trrops' instead of 'troops'


Thanks Paizo, I'll check it.

Extra info: Version 3.0 code is at 50%. I'll open a new thread this weekend with the news involved to this new project.
da Chuca
30/09/2010, 9:43
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi Paizo.

Yes, I saw it yesterday. Now I'm working on a new noob protection system, but meanwhile is very possible I switch tonight to the classic protection system.

Extra info: I'm developing right now the v3.0. If the italian translation project hangs on, it will be launched when finished. When ...
da Chuca
28/09/2010, 14:18
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

It's quite possible I announce to switch to the XGP protection system at 0:00 hours, with an x5 above/below multiplicator.

So, a player with 10.000 point could be attacked by a player with up to 50.000 points and with at least 2.000 points.

This is privileged info for you. Start reinforcing ...
da Chuca
28/09/2010, 13:11
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Thanks for the explanation, Davide.

Paizo ha scritto:well...i dunno :D
I think it's ok like now...i live in peace... ^^


Well, are Davide and me the only two players bored to see Boreno, Mvla and Eltherin fighting alone? :cry:
da Chuca
27/09/2010, 17:45
Forum: Discussioni Generali
Argomento: MCO Cartel Edition 2.0 NOW OPEN
Risposte: 143
Visite : 2003

Re: MCO Cartel Edition 2.0 NOW OPEN

Hi Paizo.

For each Research Network level, a new research center joins the net, always taking the research center with higher level.
An example: if you got Research network lvl2; your research center levels are 10, 7, 5, 2 and 1; and you upgrade the level 5, 2 or 1 centers, there's no effect en the ...
da Chuca
27/09/2010, 11:28
Forum: Discussioni Generali
Argomento: Mutantonline: traduzione italiana
Risposte: 25
Visite : 757

Re: Mutantonline: traduzione italiana

Hi Sgarzel.

Yes, You can use it.

Thanks a lot.

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